Book Of Lairs – Kobold Press

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Haeck Monument of the Thunderer is a desert half-dragon lair intended to challenge a party of four 7th-level characters. Near the city-state of Makuria, on a small island in the middle of the Green Nuria River, an immense stone sculpture of a dragon watches over the mighty Red Cliffs and the waterfall that pours off them. The monument was built by ancient worshipers of the Mharoti conqueror known as Zulatil the Thunderer, but now serves as a base of operations for a band of sinister thugs who call themselves the Red Cliff Raiders.

Red Cliff Raiders. One year ago, a band of Nurian mercenaries were captured by a power-hungry Mharoti half-blue dragon mage named Zahiil and swore fealty to the creature in exchange for their lives. The half-dragon agreed to spare them on one condition: that they bring him a titan’s divine spark, by any means necessary. Under Zahiil’s command, the ex-mercenaries grew rich and infamous by raiding the caravans of wealthy merchants and adventurers en route to Nuria, ostensibly searching for Zahiil’s divine spark.

They ambush their targets on wyvernback, swooping down upon them from the top of the towering Red Cliffs. The Raiders have just scored an incredible victory. While scouring the desert near Siwal, their wyvern riders attacked a group of adventurers who were transporting a chest, glowing with internal light, across the wastes. The thieves plundered the treasure and fled. On their return, Zahiil identified the glowing orb within as the divine spark he had been searching for, and attempted to consume its power.

The mage’s first attempt at performing the ritual failed disastrously, and Zahiil now secretly suffers from a terrible curse brought about by his failure. He still hopes to successfully absorb the spark and eliminate the Raiders before they learn of his weakness, but his new meditations are interrupted by the PCs’ arrival. One of the mighty River Nuria’s tributaries, the Green Nuria is rapid and unforgiving to those caught in its waters.

Any creature that enters a space completely filled with water for the first time on its turn or starts its turn in one must make a DC 15 Strength (Athletics) check or be swept 15 feet toward the edge of the waterfall (see area 2).

Design: Robert Adducci, Wolfgang Baur, Enrique Bertran, Brian Engard, Jeff Grubb, James J. Haeck, Shawn Merwin, Marc Radle, Jon Sawatsky, Mike Shea, Mike Welham, Steve Winter Cover Art: Cory Trego-Erdner Interior Art: Cory Trego-Erdner, Frank Garza, Felipe Gaona, Josh Hass, Ambrose H. Hoilman, Michael Jaecks, Guido Kuip, Dio Mahesa, Marcel Mercado, Johnny Morrow, Jason Rainville, Daniel Robinett, Shawncee, Ørjan Svendsen, Florian Stitz, Bryan Syme, Eva Widermann Cartography: Robert Brookes, Liz Courts, Jason Engle, Alyssa Faden, Todd Gamble, Sean Macdonald, Alex Moore, Jon Pintar, Tommi Salama Editing: Kim Mohan Art Direction: Marc Radle Layout and Graphic Design: Marc Radle Publisher: Wolfgang Baur Playtesters: Brian Ganger, David Gibson, Callum Goulden, Janine Hempy, Casey Jankowski, Hayden Jones, Heather Lingg, Joseph McAveary, Adam Roy, Tony Sax, Leah Sax, Jurgo Mattias Vanajurr, Michael Waldorf Jonathan, Nikki, Naomi, Lacey, and the Gang of Four © 2016 Open Design Kobold Press, Open Design, and their associated logos are trademarks of Open Design.

The 5E logo is used by kind permission of Sasquatch Game Studio. Product Identity: The following items are hereby identified as Product Identity, as defined in the Open Game License version 1.0a, Section 1(e), and are not Open Content: All trademarks, registered trademarks, proper names (characters, place names, new deities, etc.), dialogue, plots, story elements, locations, characters, artwork, graphics, maps, sidebars, and trade dress.

(Elements that have previously been designated as Open Game Content are not included in this declaration.) Open Game Content: The Open content in this book includes the monster names, statistics, traps, and skill rules. No other portion of this work may be reproduced in any form without permission. KOBOLD PRESS PO Box 2811 Kirkland WA 98083 www.koboldpress.com Table of Contents The Riverfront Rat Gang……………………..4 Lost Halls of Everforge.

………………………8 Den of the Rotten Kings …………………… 12 The Clockwork Tower………………………. 16 Doom Croaker’s Branches………………….20 Castle of Sand………………………………….24 The Pirates’ Cove………………………………28 All-Seeing Eye…………………………………. 32 The Alchemists’ Guildhall………………….. 36 The Hive…………………………………………40 Temple of the Deep Ones …………………..44 Monument of the Thunderer………………48 House of Reeds and Whispers. …………… 52 Tomb of the Scorpion Prince . ……………. 56 The Dark Forest ……………………………….60 Ruins of the Umbral Tower ………………..64 The Warlock’s Crypt …………………………68 The Aboleth’s Grotto .

………………………. 72 Bloodwood of the Cruor Circle……………76 Imperial Ghoul Outpost…………………….80 The Cistern……………………………………..84 Fane of Serpents ……………………………… 88 Sky Stairs of Beldestan. ……………………..92 Citadel of the Void Dragons………………..97 A Triangle in Shadows . …………………… 101 4 1. ENTRANCE TO UPPER WALKWAY A slow-moving river flanks this wooden walkway along the eastern and southern edges. The walkway’s western edge has one intact building among several ruins.

This is a short excerpt from the opening of “” by Unknown, quoted for review and introduction purposes. All rights belong to the copyright holders.

Book Information

  • Unique ID: eee8f755ef2a602c
  • File Extension: .pdf
  • File Size: 32,264,156 bytes (30.769 MB)
  • Title:
  • Author: Unknown
  • Pages: 110
  • Language: English (en)

Reading & Word Statistics

  • Estimated Reading Time: 281.3 minutes
  • Total Words: 56,259
  • Total Characters: 330,254
  • Average Words per Page: 511.45
  • Average Characters per Page: 3002.31

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