Household – Two Little Mice

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He desperately asks to not be handed over to the gendarmes and, as a sign of good faith, will reveal the address of Luther’s gang. The Gang In a poor neighborhood of the capital, there’s a small wooden house that once upon a time had been a tavern or bistro of some kind. All windows are boarded up and the only door to enter stands right next to a nar- row alley leading to the back.

Luther is outside, leaning on the door. He is a mus- cly blond boggart who wears an elegant white suit and keeps a watchful eye on the street. If taken head-on, Luther will act almost too charming and jovial, taking every chance he gets to show how unafraid he is in the face of everyone. He never an- swers any question coming from littlings in uniform, only making rude and tasteless jokes. It will take quite the dose of courage and an Extreme Action Roll for a soldier to wipe the smile from his face and persuade him to open the door.

Aside from that, Luther will prove impervious to good and bad manners alike, but he might be swayed by the charms of a beautiful woman. A Critical Action Roll can trick him into boasting about being part of an important criminal gang, and about how he just scored hundreds of Crystals with a single job, even waving a wad of large banknotes as proof. A keen-eyed littling may make a Basic Action Roll to notice that the boggart has some bumblebee hair on his shirt, but an even more attentive littling scoring a Critical Success will immediately recognize the hair as being orange-y in tint, far too common to have come from the missing animal.

Anyway, the key to the door is in his breast pocket, and can be easily picked up after defeating Luther (“Hooligans” Opponent with the Triple Threat Optional Trait). Ducking inside the alley to the back unseen is impos- sible, unless someone takes care of distracting Luther for some time, and even then, sneaking through will require a good dose of stealth and a successful Critical Reaction Roll in Elusion + Street.

Parked in the inner courtyard there’s a single mouse and buggy. There’s also a door to the building there, it is locked but can be opened with a Basic Action Roll. After getting into the house, the Characters find themselves in a dark and dusty warehouse with several stacked tables. In a corner, there’s a hunched old sluagh wearing leather gloves and an apron as she carefully paints over the fur of a bumblebee tied to a table. Beside the old lady, there are six shady littlings in the room (“Soldiers” Opponent with the Double Trouble and Hard to Kill Optional Traits).

Four of them are playing cards, two are trying to rush the artist.

Those who cannot remember History are condemned to repeat it “Do you ever miss home?” «I am always home, gringo» WRITTEN AND DEVELOPED BY: Riccardo Sirignano and Simone Formicola Based on Household by Riccardo Sirignano PRODUCERS: Simone Formicola LEAD ARTIST: Daniela Giubellini CREATIVE DIRECTION: Riccardo Sirignano ADDITIONAL TEXTS: Andrea Buzzi, Claudia Cirillo FRIEZES: Fabio Porfidia GRAPHIC DESIGN: Antonio D’Achille, Riccardo Sirignano, Jacopo Zanessi ENGLISH TRANSLATION: Caterina Arzani ENGLISH REVISION: John Marron PLAYTESTERS: Gianluca Alvino, Caterina Arzani, Morena Balocchi, Marcus Burggraf, Andrea Buzzi, Eva Cara, Angela Cattoni, Claudia Cirillo, Alessio Coccaro, Mauro Cola, Antony D’Alessandro, Claudia D’Aniello, Laura Fornasari, Grelots Lagriffe, Simo Zambardino ©2022 Two Little Mice SRL.

All rights reserved. No part of this product may be reproduced without prior explicit consent by the developers. Preface Readers beware Welcome to a Saga of the Fragile Peace, a book filled with moving stories that will lead you through 5 of the most meandering years of the Household by playing as 24 unique and striking littlings.

As you might be accustomed to by now, this book was written by a boggart named Herasmo J. Hemingway, a historian of the Little Folk who has made it his mission to give a voice to all littlings who never entered the annals of History. If you have no idea of what I am talking about, it might be best for you to go brush up on Household Volume I, as things are only bound to become more obscure from now on! This book is certainly not what you would expect, and not even I can tell you exactly what it is.

Here you will find 24 Characters and all the information needed to fill our their Sheets. Your job will be choosing some (or all!) of these Characters and reconstructing their adventures during the Fragile Peace. I hope in time you will get to know them and love them as we do, and that you can share with them many amazing and tiny adventures. And on the subject of adventures, this book contains a good 67 events for you to play through.

Six of them are ready-to-play adventures that a Narrator can set up with almost no preparation; they come with all characters, opponents, facts, and basically everything you need to play them on the fly. Each of these adventures will allow you to meet and get acquainted with the Characters in this Saga, and to familiarize yourself with the gaming mechanics. The other events are still waiting to be discovered. They are fragments, prompts, and notes giving you a solid outline to follow to develop your own Saga, retracing the events of the Fragile Peace.

This is a short excerpt from the opening of “” by Unknown, quoted for review and introduction purposes. All rights belong to the copyright holders.

Book Information

  • Unique ID: 9dd2642387837f36
  • File Extension: .pdf
  • File Size: 31,518,962 bytes (30.059 MB)
  • Title:
  • Author: Unknown
  • Pages: 211
  • Language: English (en)

Reading & Word Statistics

  • Estimated Reading Time: 360.8 minutes
  • Total Words: 72,160
  • Total Characters: 418,332
  • Average Words per Page: 341.99
  • Average Characters per Page: 1982.62

Most Frequent Words

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